

Where do you-the-player stand in all this? Are you BK, playing the game and destroying the entire community? Are you one of the other townspeople or perhaps Mira herself, telling the story of how the gameplay destroyed the community, a kind of interactive reenactment? Is there a possible redemption in store after you’ve done all this? Should you maybe stop being a hole? The framing introduces an undercurrent of unease and self-doubt in what is otherwise a relaxing, candy-pink game of playful destruction. This makes for one of the most convoluted triangle-of-identity problems I’ve yet seen. BK also happens to run a donut shop, and the hole tends to turn up whenever anyone orders donut delivery at home.Īs you, the player, play levels of Donut County, you receive experience points and rewards that correspond to the in-game points BK is trying to accumulate and then you cut back to the frame story in which the denizens of Donut County are talking about what has happened to them over the past few weeks and whose fault it all is. Mira, a human, blames BK, a raccoon who has all this time been playing an addictive video game that involves hole manipulation (and just incidentally manages to really swallow things in the real town). Let me start from the beginning because there’s a lot to unpack here.ĭonut County begins with a frame story that everyone in town is living at the bottom of the hole, after six weeks in which this hole has been terrorizing the community. The story? This is all a game-within-a-game presented within a flashback, with multiple protagonists, sort of. (Note for new players, by the way: I initially found the gameplay a little sluggish, but going to the settings and turning control responsiveness up to maximum made it a much more natural and enjoyable experience.) It’s Katamari-esque, but there are some nifty extra effects: the hole can fill with water, which makes things float on the surface sometimes items that are in the hole give off smoke or fumes, or leave appendages sticking out, which you can use to affect the environment in new ways. If you place it under something small enough to fall in, the object vanishes below, and the hole gets bigger. The gameplay: you control a hole moving across the ground. It is the result of six years of solo development, dozens of donuts (for research), and one fateful encounter with a raccoon.Donut County is a mellow casual puzzle game wrapped in story. The hole won’t stop until the whole county is all gone.ĭonut County was created by Ben Esposito, designer on What Remains of Edith Finch and The Unfinished Swan. You can use it to solve puzzles.or just destroy stuff. COMBINE objects inside for crazy effects: cook soup, breed bunnies, launch fireworks, and more.MOVE the hole to swallow up their stuff, growing bigger each time.EXPLORE every character’s home, each with their own unique environment.When BK falls into one of his own holes, he’s confronted by his best friend Mira and the residents of Donut County, who are all stuck 999 feet underground… and they demand answers! You play as BK, a hole-driving raccoon who swallows up his friends and their homes to earn idiotic prizes. Raccoons have taken over Donut County with remote-controlled trash-stealing holes. Meet cute characters, steal their trash, and throw them in a hole. Donut County is a story-based physics puzzle game where you play as an ever-growing hole in the ground.
